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in collaboration with Pierre Louis Henry, I created a card game that would remain easy-to-access. We worked with concept artists from our school to draw the illustrations. They were supervised by Theophane Courtot.

Some cards

Title

Genre

Context

Goal

Overload

Card game / Deck building

Projet Master Game Design

To create a deck building system with few mechanics and long-lasting gameplay duration

Description

Principle

In our game, you shall prove you are the best Technomage, and in order to do so, you must kill most of the monsters that invade your university.

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